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The Saviour from a Darkfall

Page history last edited by wastevens@... 14 years, 8 months ago

Run by: Master of the Hunting Mist (3xp)

Player: Jubilant Steel

  

        The road, going without visible maintainence for some time, seems little more than a mud track that has wagon ruts driven deeper as the seasons go by. Walking beside it is best, especially after the rainfall. You can imagine small animals and children becoming lost in those tracks, never to be seen again. Cheverville is ahead, within a mile or two, and not a moment too soon. At the western horizon, the sun was dipping closer to the edge of the world, signalling the end of Sol's watch over this land, and the troubles of Cheverville beginning again and another cycle of terror.

 

         Shortly, you see the town, already quiet, with individual shapes moving briskly about, concluding the day's tasks.

 

Jubilant Steel is somewhat tired, not exactly used to travelling long distances on foot yet, and pauses a moment as she comes to the edge of the town to yawn before she collects herself and straighten. The surroundings are studied intently for a few seconds then she moves toward the closest person and raises her hand in a vague friendly greeting. "Hello! Can I trouble you with directions and some questions?"

 

         Fretful at first, then relieved, a farmer straightens and smiles broadly (even if it doesn't reach his eyes; fear lingers there, along with a kind of exhaustion of facing something that cannot be beaten, only weathered). "I can help as I may, but quickly, ma'am, night falls and no one that favours Creation should be about after darkfall."

 

Jubilant Steel nods there, but then reaches back to pat the pommel of her daiklaive where it raises over her shoulder. "I have less to fear than most, which is why I have come here. What can you tell me of this terror that walks after nightfall? And where might I be able to get something to eat?"

 

         Unsure at first, looking to the pommel, then the Daiklave itself, the farmer knuckles his head in obesience to you, and with his head down replies, "Ye may eat with us, I am certain Matron would not mind if you can help us, if'n you wish to hear it all, she may be best to tell it. Follow me, and may the Dragons shine on you for your valour.". He backs away a bit, face lowered, turns and leads you at a fast walk.

 

Jubilant Steel smiles to that, not objecting to the deference at all. "Thank you, I cannot guarantee I will be able to help, but I will try." Then she moves to follow, matching the brisk pace.

 

         Even now, the shadows change and merge as the sun sets, growing long in the shelter of buildings that have seen better days. The farmer leads you to a longhouse near the middle, a stout loghouse with the entrance facing east. from outside, you hear the sounds of work and people, domestic sounds of folk preparing some common work. Once within, you see the reinforcement of the windows, the bar for the door, a firepit with a pot to boil, the smell of food, a brick fireplace/oven, all within a large communal area. Several people are moving about, and some in the middle wrapped in quilts on pallets. They catch your eye, mostly because they are shapes that you can see that are unmoving, except for some feeble gesture on their part.

 

         The farmer gestures to you to wait, as he goes off into a side-entrance. The common room takes up less than half the longhouse, you imagine, so there must be a small maze beyond the walls to either side of you. After a short period of time, an stout elderly woman comes out, a querious look on her face, with the farmer in tow. She looks you over once, eyes going from boots to hands to pommel in one swift motion, and says, "I am Matron of this village, and I welcome you here before darkfall. I hear from Col here that you think you can help us? So, choose: food or talk?"

 

"Talk first, I can always eat later if need be and the end of the day draws near." Is Jubilant Steel's immediate answer to that, she does not make any move to sit or relax but remains standing where she is as she regards the woman. "I am at least passingly versed in the nature of the world though I am no sorceress, do you know what it is that afflicts you?"

 

         She quietly mentions something to Col for a moment before pursing her lips. Matron then motions for you to follow, and leads you to one of the side passages into what appears to be a knitting room. There are a couple of chairs here, and she seats herself, and motions for you to do the same. Finally, with a little privacy, her worries become evident. Matron is perhaps fourty-five years of age, still hale, without any sign of a wasting disease or any other disease upon her. Sharp brown eyes, gray hair done in a bun, the lines are etched a little more deeply than they should be. She sighs once, and opens up, "It started a while ago, maybe before the last full moon, that one of us fell to it. Always in darkness, it moves, and no one has seen it, much less knows what it is. At first, people were taken to be having fits, which happens sometimes, but they did not abate. Instead, they became cowardly, or lethargic, unable to work, a burden unto their kin. We did not know what to make, mayhap some malingering, but...it got worse. We found the crofter's child dead one day; a sad day, to be sure, for he was to be named the next season and be a man here. Not a mark on him, though, just a look that was absent any emotion, eyes wide, and we were fearful then. No, I do not know what stalks us, but it seems to delight in our trouble, and we would be grateful if you could drive it off of us."

 

         At this point, Col comes in with two bowls of stew and a loaf of bread, which he gives to the matron, who in turn breaks it in half and offers you the other half.

 

-= OOC =- Jubilant Steel says, "Any kind of roll to recognize what it might be?"

-= OOC =- Hunting Mist says, "No idea? Alright. Occult + Int or Lore + Int at a higher diff"

(Judge) Jubilant Steel rolls Intelligence + Occult: [ -1- -1- 4 4 8 9 <10> ]

        Resulting in 4 successes.

-= OOC =- Jubilant Steel has some ideas but figures JS might know more than me. :>

-= OOC =- Hunting Mist says, "Stinks of Fae. Could be a very odd demon, but unlikely. Possibly undead, but that would require asking some questions pertaining to what could have attracted the restless dead here."

 

Jubilant Steel listens intently, slipping her daiklaive from her shoulder to set it across her lap as she neatly seats herself and nodding slightly as the matron speaks. "That sounds like one of the fair folk, draining souls to feed itself. I can probably deal with that if I can catch it but you would be best served with talismans of cold iron in future. They are vain creatures by and large though - hopefully it will challenge me if I simply remain outside after dark and defiant."

 

         Relief washes over Matron's face, until she comes to a thought, "What iron do we have? Precious little, from what I can tell. Can you fashion them to be effective with little iron? He also don't have the tools to work what little we have; we have no smithy here. We rely upon a tinker who comes through here on occasion, and has brought us a good deal on steel implements. If you can get some for us, we can pay, and we can hold as we have a bit longer, if that will fix things..."

 

         A cry of anguish from outside interrupts Matron, a woman's voice. "I cannot find my child! My Ilsa! It is nearly night, Matron, and I come to you! Help me, please, find my daughter!"

 

"Iron will simply ward the monster off at best should I fail, though iron tipped spears might allow you to kill it depending on how dangerous an example-" Jubilant Steel breaks off at the cry before raising sharply from where she sits, the food is ignored still. "I will go outside to search, please do not send anyone with me unless they are truely confident in their ability." She shifts her scabbarded daiklaive in her left hand, gripping the hilt as she starts to hurriedly move for the doorway.

 

-= OOC =- Hunting Mist says, "Alright, you pass the distraught mother on the way out. You get a description, and you start searching. In twilight. Lighting your way?"

-= OOC =- Jubilant Steel will grab a lantern or torch if there is one available.

-= OOC =- Hunting Mist says, "Yep, easily done. Tracking roll. Perception + Survival, please."

(Judge) Jubilant Steel rolls Perception: [ 5 6 6 ]

        Resulting in a failure.

-= OOC =- Jubilant Steel says, "Woo!"

-= OOC =- Hunting Mist says, "No Survival?"

-= OOC =- Jubilant Steel says, "Nope."

-= OOC =- Jubilant Steel has Investigation though.

-= OOC =- Hunting Mist says, "No willpower, no channeling? Yeah, you can give me one of those. Not as good. Higher difficulty."

-= OOC =- Jubilant Steel says, "Ahh yes, channeling migbt be an idea. Will try again and channel compassion."

(Judge) Jubilant Steel rolls Perception + Investigation + Compassion: [ 2 3 3 3 5 9 9 9 ]

        Resulting in 3 successes.

-= OOC =- Hunting Mist says, "Investigation Excellency?"

-= OOC =- Jubilant Steel does not have it.

-= OOC =- Hunting Mist says, "It takes you time, and night has fallen, before you find your way to the trench where the whimpering girl lies with her ankle wedged uncomfortably between two rocks in shallow water."

-= OOC =- Hunting Mist says, "Per + Awareness, please."

(Judge) Jubilant Steel rolls Perception + Awareness: [ 2 2 2 6 6 ]

        Resulting in a failure.

-= OOC =- Jubilant Steel eyes the dice.

-= OOC =- Hunting Mist says, "Yeah, you're not getting any love from them, I'm afraid."

-= OOC =- Hunting Mist says, "So, what are you doing?"

-= OOC =- Jubilant Steel will be approaching warily (if apparently not warily enough), lantern in her left hand, daiklaive in her right ready but still sheathed, and call out to the girl to hold still as she closes.

-= OOC =- Hunting Mist says, "She whimpers, nods and holds still until you come closer."

Jubilant Steel's boots splash into the shallow water as she drops down into the trench and approaches, coming to a halt over the girl, as supportingly as possible. "I was sent here by your mother, what happened?"

-= OOC =- Hunting Mist says, "She's scared out of her mind, hurt, and in the dark. She was playing a little later than she should, tripped, got stuck, and has been here for the last while."

-= OOC =- Hunting Mist says, "Make me another Per + Awa"

(Judge) Jubilant Steel rolls Perception + Awareness: [ 2 4 4 6 7 ]

        Resulting in 1 successes.

(Judge) Hunting Mist rolls 4: [ 4 6 8 9 ]

        Resulting in 2 successes.

(Judge) Hunting Mist rolls 8: [ 2 2 2 3 4 5 6 9 ]

        Resulting in 1 successes.

-= OOC =- Hunting Mist blinks

-= OOC =- Jubilant Steel's dice curse spreads!

-= OOC =- Hunting Mist says, "Well then. You are not ambushed, congratulations. The girl *SHRIEKS* at something to your side, and you turn in time to see something rushing you out of the darkness."

-= OOC =- Hunting Mist says, "Join Battle, please."

(Judge) Jubilant Steel rolls Wits + Awareness: [ -1- 5 6 6 9 ]

        Resulting in 1 successes.

(Judge) Hunting Mist rolls 6: [ -1- 2 3 5 6 <10> ]

        Resulting in 2 successes.

-= OOC =- Hunting Mist says, "ALright, it goes on 0, you go right after it, the girl is good and stuck, so isn't doing much of anything."

-= OOC =- Jubilant Steel nods.

-= OOC =- Jubilant Steel says, "So, it goes first."

-= OOC =- Hunting Mist says, "Something that resembles a tarry spider rushes you from the side, clacking wet mandibles, its multiple eyes fixating on you."

-= OOC =- Hunting Mist says, "It attacks twice."

(Judge) Hunting Mist rolls 6: [ 5 5 5 7 7 <10> ]

        Resulting in 4 successes.

(Judge) Hunting Mist rolls 6: [ -1- -1- 2 2 7 <10> ]

        Resulting in 3 successes.

-= OOC =- Hunting Mist says, "Unarmed DV?"

-= OOC =- Jubilant Steel has her daiklaive in hand? Though her fist DV is (checks) 4, so okay).

-= OOC =- Hunting Mist says, "Either dodge, or gauntleted? In hand, but undrawn."

-= OOC =- Hunting Mist says, "Dodged both. Your turn."

-= OOC =- Jubilant Steel says, "You can parry perfectly well with a sheathed sword, or hit people with it, that is perfectly cinematic. :>"

-= OOC =- Hunting Mist says, "Heh, that'd require a defensive stunt, since last time I check, the sheath was also still attached to the rest of your kit."

-= OOC =- Jubilant Steel says, "Ohh, hell no, the sheath is an artifact 'thunderbolt shield' and I wave it around offhand to deflect attacks."

-= OOC =- Hunting Mist says, "But your dodge worked fine. If you want to attack this turn, you must draw your weapon as the first part of your flurry."

 

        This girl looks to be in her late teens, average height at around 5'7 and with a slender frame. Her shoulder length red hair is drawn back from her face and gathered in a short ponytail with a braided leather band. She has pale skin and a slightly rounded, well fed features over an underlying angular bone structure, bright green eyes about the only striking aspect of her appearance.

 

        She is wearing a battered and ill fitting buff jacket, the worn yeddim hide armour obviously designed for somebody several sizes larger and not on its first owner its the repaired gashes and worn condition. This contrasts rather strongly with her stained white silk pants and ornately tooled heavy riding boots upon her feet, not to mention the glimpses of gold embroidered crimson silk at her cuffs and collar. Slung across her back is the bulky shape of a cloth wrapped daiklaive over four foot in length, its leather wrapped hilt and golden hued pommel over her right shoulder.

 

-= OOC =- Jubilant Steel nods, One Weapon Two Blows, four attack flurry (5 actions given the readying).

-= OOC =- Hunting Mist says, "Done. Yikes. Five dice down on the first attack, going down from there on each successive strike."

 

Jubilant Steel is given just enough warning by the girl's cry to react to the assault out of the darkness, letting the lantern drop immediately to splash into the water and be extinguished as she slams her still sheathed weapon to the side and knocks aside the assaults of the creature with sharp snaps of the daiklaive. Following through she smoothly whips the cloth shrouded scabbard from the blade before pressing forward in a blurring flurry of lighting fast strokes as she moves to interpose herself between the thing and the prone girl, scowling as she strikes.

 

(Judge) Jubilant Steel rolls Dexterity + Melee + 3 - 5: [ 4 5 5 7 8 9 9 <10> ]

        Resulting in 6 successes.

-= OOC =- Hunting Mist says, "The Charm gives you +1 Acc, which partly offsets this, so you're starting at -4, sorry"

-= OOC =- Jubilant Steel says, "Ack, I forgot the accuracy bonus."

-= OOC =- Jubilant Steel says, "As well."

(Judge) Jubilant Steel rolls Dexterity + Melee + 3 + 1 + 4 - 5: [ -1- 2 2 2 3 3 3 4 4 8 9 <10> <10> ]

        Resulting in 6 successes.

(Judge) Jubilant Steel rolls Dexterity + Melee + 3 + 1 + 4 - 6: [ -1- 2 3 3 4 4 7 8 8 9 9 <10> ]

        Resulting in 7 successes.

(Judge) Jubilant Steel rolls Dexterity + Melee + 3 + 1 + 4 - 7: [ -1- -1- -1- 2 4 5 5 7 8 9 <10> ]

        Resulting in 5 successes.

-= OOC =- Hunting Mist says, "And the stunt is worth another 1d to the whole flurry."

(Judge) Jubilant Steel rolls Dexterity + Melee + 3 + 1 + 4 - 8: [ 2 2 3 3 5 5 5 7 8 <10> ]

        Resulting in 4 successes.

(Judge) Jubilant Steel rolls 1: [ 2 ]

        Resulting in a failure.

(Judge) Jubilant Steel rolls 1: [ 7 ]

        Resulting in 1 successes.

(Judge) Jubilant Steel rolls 1: [ 6 ]

        Resulting in a failure.

(Judge) Jubilant Steel rolls 1: [ 7 ]

        Resulting in 1 successes.

-= OOC =- Jubilant Steel says, "So 6 successes, then 8, then 5, then 5."

-= OOC =- Hunting Mist says, "You want your mote bck?"

-= OOC =- Jubilant Steel says, "Sure. :)"

-= OOC =- Hunting Mist says, "Four hits. 5L soak."

-= OOC =- Hunting Mist says, "Damage?"

-= OOC =- Jubilant Steel says, "8L"

-= OOC =- Hunting Mist says, "Lessee...12L base, plus suxx...1 + 4 + 2 + 3"

-= OOC =- Hunting Mist says, "+droll 22"

(Judge) Jubilant Steel rolls: 22 [ 1 1 2 2 2 3 3 4 4 5 5 6 6 7 7 7 9 9 9 10 10 10 ]

         Successes: 9

-= OOC =- Hunting Mist says, "*SPLAT*"

-= OOC =- Hunting Mist says, "Having *nuked* it in the one action, what happened to the lantern?"

-= OOC =- Jubilant Steel says, "Presumably it has gone out, and I am glowing a little bit."

-= OOC =- Hunting Mist says, "Ah. Perhipheral expenditure from 1w2b?"

-= OOC =- Jubilant Steel checks, very little, not enough to provide light. Hmm.

-= OOC =- Jubilant Steel nods.

-= OOC =- Hunting Mist says, "No, its there, enough to read by. If you're the one doing the reading."

Huh?  (Type "help" for help.)

         Ilsa, the little girl, pants as she asks, "Lady, why is your forehead glowing?"

-= OOC =- Hunting Mist says, "Anyways, not a big at any rate, unless you want to glow more to provide light for yourself. Yes, it is pitch black, with the moon not having risen yet."

 

Jubilant Steel absolutely fails to relax as the thing drops dead in front of her, flicking the blade back to clear it of filth as she reverses her grip on her scabbard to hold it along her left forearm and peers out into the encroaching dark for a few moments, then a blink, and she folds said scabbard into her armpit whilst dropping down onto a knee and exteding her hand to help the girl up. "I used magic to kill the monster." She explains.

 

-= OOC =- Hunting Mist says, "Her eyes go wide, of course, and she exclaims, "I've never met a sorcerer before!" in wonder. What are you doing?"

-= OOC =- Jubilant Steel will attempt to help the little girl up and back to the original house first, then probably back out because she doubts that one thingy was everything.

-= OOC =- Hunting Mist says, "You notice that she's stuck. Very stuck. Being as dark as it is, you can't see properly what the matter is, but feeling around, you can feel the makings of a silk snare between those rocks she's stuck in."

-= OOC =- Hunting Mist says, "That her ankle is stuck in, sorry."

"I am not a sorceress, though I wield some of the same sort of power, that is how I can wield this daiklaive." Explains Jubilant Steel, calmingly, quite self assured still as she finds the snare. "Now I am going to pass you my knife, can you use it to cut your foot free? I need to keep alert for if there are more monsters."

-= OOC =- Hunting Mist says, "Alright then. She tries, and after some effort, cuts herself free. You see a source of light coming your way."

"Good girl! Now can you stand? We have to get you back to your mother, she was worried about you." Jubilant Steel frowns as the light starts to approach however and straightens back to her feet as she shifts the scabbard back into her off hand.

-= OOC =- Hunting Mist says, "It gets brighter, and with it, you hear cheerful music, quiet, as if they do not want to attract *too* much attention. The lights are...unnatural. Jasmire, Urulean, Saphhopchic. Alien."

-= OOC =- Hunting Mist says, "The girl, of course, is going to have real problems without a light source until she's in the village proper."

-= OOC =- Jubilant Steel activates temptation resisting stance using personal essence.

-= OOC =- Hunting Mist says, "Noted. Good call."

-= OOC =- Jubilant Steel says, "And sure, Jubilant was planning to walk with her not let her run off."

Jubilant Steel takes a few steps to place herself between the girl and the approaching light as she hears that music, dropping smoothly into a ready stance as she calls out. "Halt! Leave this place and do not return unless you wish to meet your end."

-= OOC =- Hunting Mist is posing. You might want to wait for a bit.

-= OOC =- Jubilant Steel ahhs and nods.

 

         Approaching, with the light behind him as a panalopy, a figure stides towards the trench from the woods in the field beyond. A beatific smile on his face, his every step grace, wondrous sounds inviting such pleasing thoughts of promise into your mind. The clothes alone...abalone shell woven into the finest cloth, sunlight crystalized into jewelry, metals of rare and intricate workings, imaginative and wonderful. Seeing your stance, he finally notices you over the child. A sad look comes across his face, pulling at your heart that you would ever offer this creature any harm.

 

         "Why, I have only come, to rescue this child. For this, you owuld offer me harm?"

 

Jubilant Steel remains poised and ready as she watches the entity, glaring angrily. "I am not going to fall for your tricks, I know full well that you have come to drain her soul and offer you one chance to depart and never return. This is not a negotiation, this is no game, this is an ultimatum backed with orichalcum steel."

 

-= OOC =- Hunting Mist says, "Alright. Make me a Presence + Charisma. Intimidation stuff applies."

-= OOC =- Jubilant Steel will use 1st excellency for +6 dice, personal again.

-= OOC =- Hunting Mist says, "So noted."

(Judge) Jubilant Steel rolls Charisma + Presence: [ 6 9 <10> ]

        Resulting in 3 successes.

-= OOC =- Jubilant Steel says, "... Huh, that did not work."

-= OOC =- Hunting Mist says, "Boy and howdy. It happens sometimes. Just roll the number of dice."

-= OOC =- Jubilant Steel says, "No, as in it did not roll most of the dice."

-= OOC =- Hunting Mist says, "I know. It happens sometimes."

(Judge) Jubilant Steel rolls Presence + Charisma + 6: [ -1- -1- -1- 2 3 5 6 7 9 ]

        Resulting in 2 successes.

-= OOC =- Jubilant Steel says, ".. And again. Ahh well."

-= OOC =- Hunting Mist says, "Did it roll the right amount of dice there?"

(Judge) Jubilant Steel rolls 3: [ 5 6 6 ]

        Resulting in a failure.

-= OOC =- Jubilant Steel says, "Nope. The dice gods hate me anyway though."

-= OOC =- Hunting Mist says, "Add it up, one roll, please. How many dice are you rolling?"

-= OOC =- Jubilant Steel says, "12"

(Judge) Jubilant Steel rolls 12: [ 2 3 3 5 5 6 6 6 6 7 8 <10> ]

        Resulting in 4 successes.

-= OOC =- Hunting Mist says, "Thank you."

-= OOC =- Jubilant Steel says, "Charisma 3, Presence 3, +6 from the excellency."

 

         The fair folk hardly seems disturbed by your display. After all, he's here to help. "The poor girl is simply terrified, look at her. I can ease those fears away, clean her up, and send her on her way. Why won't you let me?", he says in the most celestial voice you have heard, beyond your imagining.

 

         Ilsa, for her part, is entranced.

 

-= OOC =- Hunting Mist says, "What's your temperance?"

-= OOC =- Hunting Mist says, "And MDV?"

-= OOC =- Jubilant Steel says, "An exciting 1!, with MDV 7"

-= OOC =- Jubilant Steel says, "So 8 unless I can leverage another virtue."

-= OOC =- Hunting Mist says, "You might want to see to that, yeah."

-= OOC =- Hunting Mist says, "Essence + WP?"

-= OOC =- Jubilant Steel says, "11"

-= OOC =- Hunting Mist says, "You're good. Not beguiled, put you feel the pull of this creature's otherwordly Charm."

-= OOC =- Jubilant Steel will use Elusive Dream Defense then, and start hacking.

-= OOC =- Hunting Mist says, "Heh. Nice. Alright, JB, then."

(Judge) Hunting Mist rolls 8: [ 2 2 2 6 8 <10> <10> <10> ]

        Resulting in 7 successes.

-= OOC =- Jubilant Steel says, "5 motes of peripheral essence (since personal is running low)."

(Judge) Jubilant Steel rolls Wits + Awareness: [ -1- -1- 4 7 8 ]

        Resulting in 2 successes.

-= OOC =- Hunting Mist says, "Glowy Glowy"

-= OOC =- Jubilant Steel says, "Yep, but perfect social defence!"

-= OOC =- Hunting Mist says, "The creature easily dances away from your sword's reach, and calls for Ilsa to follow him."

(Judge) Hunting Mist rolls 5: [ -1- 3 5 7 <10> ]

        Resulting in 3 successes.

-= OOC =- Hunting Mist says, "Which she will do for a tick before you can react. He's a *good* distance away at this point."

-= OOC =- Hunting Mist says, "She doesn't move far, however, only getting the one move action. 3yards for that tick, then you go."

-= OOC =- Hunting Mist says, "Whatchya doin'?"

 

Jubilant Steel's frown intensifies as she shakes off the attempt to influence her but she is not particularly fast as she steps forward with obvious intent to murder, a blink as the girl starts to move before she calls out. "No, it is a trick!" Without waiting though she then lunges forward to rap the side of her daiklaive in a stunning blow at the side of the girl's head.

 

-= OOC =- Jubilant Steel will attempt to stun the girl into not being able to do much for a while in order to facilitate getting her back.

-= OOC =- Hunting Mist says, "Alright. -2 acc, but she's really not expecting it."

-= OOC =- Jubilant Steel's accuracy is like 17, should I even roll?

-= OOC =- Hunting Mist says, "She's an extra, you're using a 30 kg piece of metal."

-= OOC =- Hunting Mist says, "You sure about this?"

-= OOC =- Jubilant Steel says, "Right, and presumably crazy high accuracy lets you do things more carefull rather than overkill should you want to. ;)"

-= OOC =- Hunting Mist says, "Alright. No, make a roll."

-= OOC =- Hunting Mist says, "You need 12B to put her out."

(Judge) Jubilant Steel rolls Dexterity + Melee + 3 + 4 - 2: [ -1- -1- 3 4 4 4 4 5 5 6 8 8 9 9 <10> ]

        Resulting in 6 successes.

-= OOC =- Jubilant Steel will happily settle for not actually knocking her out.

-= OOC =- Hunting Mist says, "Done. She's bleeding a bit, probably very likely concussed, but alive and out of it."

-= OOC =- Hunting Mist says, "KO is the only way she can ignore the Fae's commands."

-= OOC =- Jubilant Steel says, "Irrelevant, if she is just rapped hard on the head she is easier to carry back without struggling, which is more the intention. :>"

-= OOC =- Jubilant Steel says, "KO is really overkill."

-= OOC =- Hunting Mist says, "ALright, the Fae retreats, you're glowing hard."

-= OOC =- Hunting Mist says, "She's out of it."

-= OOC =- Hunting Mist says, "Going back?"

 

Jubilant Steel glares after the departing fae after delivering that blow, quickly checking over the girl for a moment before she drops down to one knee and scoops her across her left shoulder... At least she can see now with her cast mark glowing a solid golden white disk from her forehead but she does then pause a moment to consider her next move. Another quick check of the girl, then she starts to jog back toward the town.

 

-= OOC =- Hunting Mist says, "Alright. You spent how much out of peripheral?"

-= OOC =- Jubilant Steel says, "6 Motes."

-= OOC =- Hunting Mist says, "Strong Caste mark. Can't hide it, it glows through anything you wear over it. Including helmets."

-= OOC =- Hunting Mist says, "By the time you get back, tho, its gone down."

-= OOC =- Hunting Mist says, "Weak Caste mark, easily hideable."

-= OOC =- Jubilant Steel also checks, ahh, insane feats of strength table how we love you. Average strength? Who cares when you have athletics dots! You can carry triple your own weight.

-= OOC =- Hunting Mist says, "So true, and she's not that heavy at all."

-= OOC =- Hunting Mist says, "What daiklave are you weilding?"

-= OOC =- Jubilant Steel can apparently lift 450 lbs despite strength 2? I should not complain.

-= OOC =- Jubilant Steel says, "Standard daiklaive."

-= OOC =- Hunting Mist says, "Heh."

-= OOC =- Hunting Mist says, "Even without Ath 2 you're fine."

-= OOC =- Hunting Mist says, "Shall we wrap this up?"

-= OOC =- Jubilant Steel nods, would return the girl, then likely go after the fae, though without tracking skills that would be unlikely to be too successful.

-= OOC =- Hunting Mist says, "Not successful at all."

-= OOC =- Hunting Mist says, "Now then, this means that you'd have to return with either a bit more knowledge (ie, where the fae is from, or could possibly be based), or someoen with expertise int his sort of thing."

-= OOC =- Jubilant Steel says, "Yep, unfortunately not one of those retarded fae who think that duelling with a Solar is such a great story then meet Mr Iron Whirlwind."

-= OOC =- Hunting Mist says, "But that's it for now.

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